Maya Autorig UI

Due to confidential matter I won't display the mesh.
Maya Autorig UI
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About

This user interface had been designed to work with this autorig. I've drawn the whole design with Illustrator, then export as SVG and with a simple ereg expression I converted it as Qt's Polygons. The facial was funny to do with some functions to draw bezier curve properly, I tried to design an interface which is easy to read / use so we can gain a lot of time. But... well, it needs at least two screens :) !